package game.control 
{
	/**
	 * ...
	 * @author gcxk721
	 */
	public class CreateContrller extends Controller 
	{
		
		private static var instance:CreateContrller;

        private var _errorNoticePanel:ErrorNoticePanel;
        private var _socketCloseView:Boolean = false;
        private var _socket:CustomSocket;
        private var _otherCaseClose:Boolean = false;
        private var connectGameServerTimes:int = 0;
        private var loginView:LoginView = null;
        private var _proxySt:int;
		
		public function CreateContrller() 
		{
			if (instance != null)
			{
				throw new Error("single instance");
			}
		}
		
		public static function getInstance():CreateContrller
		{
            if (instance == null)
			{
                instance = new CreateContrller();
            }
            return instance;
        }
		
	}

}